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	<title>Comments on: Guild Wars, Part II</title>
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	<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/</link>
	<description>Game design, development, and industry commentary by MMO Game Designer Ryan Shwayder.</description>
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		<title>By: GuildWars.com news/2005May - GuildWiki</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-34184</link>
		<dc:creator>GuildWars.com news/2005May - GuildWiki</dc:creator>
		<pubDate>Tue, 03 Apr 2007 10:35:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-34184</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] on the Web you&#039;ll find reviews from Game Ogre and UGO. You&#039;ll also catch first impressions from NerfBat and Gameplay Monthly along with updated impressions from [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<div style="background-color: #444; color: #ddd; border-color: 1px solid #000; padding: 10px;">
<p><!--%kramer-ref-pre%-->[...] on the Web you&#8217;ll find reviews from Game Ogre and UGO. You&#8217;ll also catch first impressions from NerfBat and Gameplay Monthly along with updated impressions from [...]<!--%kramer-ref-post%--></p>
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		<title>By: GuildWars.com: Press: Coverage:</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-32276</link>
		<dc:creator>GuildWars.com: Press: Coverage:</dc:creator>
		<pubDate>Wed, 28 Mar 2007 18:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-32276</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] Review - [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<div style="background-color: #444; color: #ddd; border-color: 1px solid #000; padding: 10px;">
<p><!--%kramer-ref-pre%-->[...] Review &#8211; [...]<!--%kramer-ref-post%--></p>
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		<title>By: SuperSquirel</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-9013</link>
		<dc:creator>SuperSquirel</dc:creator>
		<pubDate>Fri, 27 Oct 2006 02:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-9013</guid>
		<description>u can jump by typing in /jump but it does suck nice review tho 10 out of 10 for me

----------------------------------------------------------------------------------
REMEMBER:
&quot;HE WHO GOES TO BED WITH ITCHY BUTT WAKES UP WITH STINKY FINGER&quot;
AN OLD WISEMAN SAYING</description>
		<content:encoded><![CDATA[<p>u can jump by typing in /jump but it does suck nice review tho 10 out of 10 for me</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
REMEMBER:<br />
&#8220;HE WHO GOES TO BED WITH ITCHY BUTT WAKES UP WITH STINKY FINGER&#8221;<br />
AN OLD WISEMAN SAYING</p>
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		<title>By: WoW &#38; GW are different</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-3776</link>
		<dc:creator>WoW &#38; GW are different</dc:creator>
		<pubDate>Sun, 30 Jul 2006 14:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-3776</guid>
		<description>Only thing i can say is.. wow and gw are for different audiences... however i must confess that i prefer WoW more because of many reasons and one of them is mentioned in this article - community. In GW i feel like 70% of the time i am playing an RPG instead of an MMORPG( i mean in WoW things keep happening around you without having the need for you to step into another world never to return to the previous).. there is not even a chat channel. No in game society is formed.. no virtual friendships are made and so on.. so what would really improve guild wars is to remove &quot;unique instanced adventuring&quot; and turn it into one whole big explorable world. (i also dig exploring in wow and spending time on gryphons - Warcraft fanatic)
Basically, if you didn&#039;t play WoW before or for long enough... don&#039;t say GW is better than it. Also if you are not willing to pay USD15/month for a game then don&#039;t .. nobodys forcing you. Don&#039;t complain just because you can&#039;t afford something.
And for all the anti-WoW fans... please try WoW for at least a few months or even up to level 60. WoW is a really great experience  if you ignore the immature losers.(Ignore last paragraph if you are one that will not commit just a few hours a week on average for a little virtual goodness).
Peace.</description>
		<content:encoded><![CDATA[<p>Only thing i can say is.. wow and gw are for different audiences&#8230; however i must confess that i prefer WoW more because of many reasons and one of them is mentioned in this article &#8211; community. In GW i feel like 70% of the time i am playing an RPG instead of an MMORPG( i mean in WoW things keep happening around you without having the need for you to step into another world never to return to the previous).. there is not even a chat channel. No in game society is formed.. no virtual friendships are made and so on.. so what would really improve guild wars is to remove &#8220;unique instanced adventuring&#8221; and turn it into one whole big explorable world. (i also dig exploring in wow and spending time on gryphons &#8211; Warcraft fanatic)<br />
Basically, if you didn&#8217;t play WoW before or for long enough&#8230; don&#8217;t say GW is better than it. Also if you are not willing to pay USD15/month for a game then don&#8217;t .. nobodys forcing you. Don&#8217;t complain just because you can&#8217;t afford something.<br />
And for all the anti-WoW fans&#8230; please try WoW for at least a few months or even up to level 60. WoW is a really great experience  if you ignore the immature losers.(Ignore last paragraph if you are one that will not commit just a few hours a week on average for a little virtual goodness).<br />
Peace.</p>
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		<title>By: Theseus GW addict</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-1285</link>
		<dc:creator>Theseus GW addict</dc:creator>
		<pubDate>Thu, 27 Apr 2006 04:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-1285</guid>
		<description>i completely agree the game really gets fun at and near the end and once you can really do some farming so publish the next one when you are lvl 20</description>
		<content:encoded><![CDATA[<p>i completely agree the game really gets fun at and near the end and once you can really do some farming so publish the next one when you are lvl 20</p>
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		<title>By: Ti</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-145</link>
		<dc:creator>Ti</dc:creator>
		<pubDate>Sat, 20 Aug 2005 11:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-145</guid>
		<description>I suggest you write this review after you finished the game not when you are lvl 10 ^^. You are  not even on 1/4 of play time to get one chararcter done.

Your review is, IMO, a little to early</description>
		<content:encoded><![CDATA[<p>I suggest you write this review after you finished the game not when you are lvl 10 ^^. You are  not even on 1/4 of play time to get one chararcter done.</p>
<p>Your review is, IMO, a little to early</p>
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		<title>By: shenk the overseer</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-116</link>
		<dc:creator>shenk the overseer</dc:creator>
		<pubDate>Wed, 22 Jun 2005 00:21:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-116</guid>
		<description>u ppl are all dumb. y wait just go play the game, i cant, fixing computer.</description>
		<content:encoded><![CDATA[<p>u ppl are all dumb. y wait just go play the game, i cant, fixing computer.</p>
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		<title>By: Grouchy Gnome</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-102</link>
		<dc:creator>Grouchy Gnome</dc:creator>
		<pubDate>Sat, 14 May 2005 23:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-102</guid>
		<description>Sorry, silicor. I wasn&#039;t really expecting to be taken seriously with that comment. Judging the worth of a guild based on their website, especially based on something as trivial as an iframe, is a little strange. That said, I joined the &lt;a href=&quot;http://www.pirate-ninjas.com/&quot;&gt;Pirate Ninjas&lt;/a&gt;. ;)</description>
		<content:encoded><![CDATA[<p>Sorry, silicor. I wasn&#8217;t really expecting to be taken seriously with that comment. Judging the worth of a guild based on their website, especially based on something as trivial as an iframe, is a little strange. That said, I joined the <a href="http://www.pirate-ninjas.com/">Pirate Ninjas</a>. <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: silicor</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-101</link>
		<dc:creator>silicor</dc:creator>
		<pubDate>Thu, 12 May 2005 23:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-101</guid>
		<description>Way to slander our guild grouchy gnome.  It would have been nice of you to at least to look past the iframes to the content on our website and forums.  We have over 40 crewmembers and a lively forum with 2400 posts since it started in February.  So maybe our website is not as pretty, but our community is the best.

Silicor
Pirate Scum</description>
		<content:encoded><![CDATA[<p>Way to slander our guild grouchy gnome.  It would have been nice of you to at least to look past the iframes to the content on our website and forums.  We have over 40 crewmembers and a lively forum with 2400 posts since it started in February.  So maybe our website is not as pretty, but our community is the best.</p>
<p>Silicor<br />
Pirate Scum</p>
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		<title>By: DrWorm</title>
		<link>http://www.nerfbat.com/2005/05/06/guild-wars-part-ii/comment-page-1/#comment-100</link>
		<dc:creator>DrWorm</dc:creator>
		<pubDate>Thu, 12 May 2005 12:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=29#comment-100</guid>
		<description>Good article, looking forward to reading future installments. One correction though, you can jump... sort of. It&#039;s an emote. Type &quot;/jump&quot; and you jump. Not what you mean I know. :) 

Also, I disagree with Doogie. First, you do get the kind of ooc chatter he&#039;s talking about. If there&#039;s less of it, it&#039;s because it&#039;s spread over 20+ instances. Second, I think large-scale &quot;battle grounds&quot; are a neat idea, for similar reason to what you mentioned--it encourages more spontaneous play, the &quot;us vs. them&quot; helps form a community, large battles can be fun. Thing is, when you have a mob like this, tactics and strategy are mostly thrown out the window.  Open combat areas also tend to attract gankers, kill stealers, and other deviants, something that GW&#039;s by-invitation-only areas are free from.  I think it can be done, and done well--if not necessarily easily--and would add an interesting 4th play option to the Explore PvE, Coop Missions, and PvP.</description>
		<content:encoded><![CDATA[<p>Good article, looking forward to reading future installments. One correction though, you can jump&#8230; sort of. It&#8217;s an emote. Type &#8220;/jump&#8221; and you jump. Not what you mean I know. <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>Also, I disagree with Doogie. First, you do get the kind of ooc chatter he&#8217;s talking about. If there&#8217;s less of it, it&#8217;s because it&#8217;s spread over 20+ instances. Second, I think large-scale &#8220;battle grounds&#8221; are a neat idea, for similar reason to what you mentioned&#8211;it encourages more spontaneous play, the &#8220;us vs. them&#8221; helps form a community, large battles can be fun. Thing is, when you have a mob like this, tactics and strategy are mostly thrown out the window.  Open combat areas also tend to attract gankers, kill stealers, and other deviants, something that GW&#8217;s by-invitation-only areas are free from.  I think it can be done, and done well&#8211;if not necessarily easily&#8211;and would add an interesting 4th play option to the Explore PvE, Coop Missions, and PvP.</p>
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