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	<title>Comments on: Voice Chat in MMORPGs</title>
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	<link>http://www.nerfbat.com/2006/01/04/voice-chat-in-mmorpgs/</link>
	<description>Game design, development, and industry commentary by MMO Game Designer Ryan Shwayder.</description>
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		<title>By: just4u</title>
		<link>http://www.nerfbat.com/2006/01/04/voice-chat-in-mmorpgs/comment-page-1/#comment-51496</link>
		<dc:creator>just4u</dc:creator>
		<pubDate>Sun, 01 Jul 2007 03:07:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=66#comment-51496</guid>
		<description>:???:</description>
		<content:encoded><![CDATA[<p> <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_confused.gif' alt=':???:' class='wp-smiley' /> </p>
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		<title>By: DarkStar</title>
		<link>http://www.nerfbat.com/2006/01/04/voice-chat-in-mmorpgs/comment-page-1/#comment-912</link>
		<dc:creator>DarkStar</dc:creator>
		<pubDate>Fri, 24 Mar 2006 17:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=66#comment-912</guid>
		<description>To me VC is essential to be competitive in many MMOs. When I use it with an RP group, we use VC for OOC and game info &quot;you attack that one&quot;, &quot;did you loot?&quot; etc, and ingame for RP. 

The quality of the audio is very subjective and depends entirely on the server settings and the VC software. I have used many where the sound quality is crystal clear.

As for saying that it presents barriers for deaf people, well to be honest, much as I am sorry they are deaf, I really dont see that as a reason for me to stop using my ears. After all, blind people cannot play MMOs at all! One of my close friends and a game I play lost one arm to cancer. Hes a great guy, and a great player. To be honest, it probably is a slight handicap to him in high-level games but he isnt trying to say everyone should play one-handed.

Speech to text would be nice but is very processor intensive. If somone wants to run such a program their end thats up to them but I dont really want my Computer bogged down with converting my speech :)</description>
		<content:encoded><![CDATA[<p>To me VC is essential to be competitive in many MMOs. When I use it with an RP group, we use VC for OOC and game info &#8220;you attack that one&#8221;, &#8220;did you loot?&#8221; etc, and ingame for RP. </p>
<p>The quality of the audio is very subjective and depends entirely on the server settings and the VC software. I have used many where the sound quality is crystal clear.</p>
<p>As for saying that it presents barriers for deaf people, well to be honest, much as I am sorry they are deaf, I really dont see that as a reason for me to stop using my ears. After all, blind people cannot play MMOs at all! One of my close friends and a game I play lost one arm to cancer. Hes a great guy, and a great player. To be honest, it probably is a slight handicap to him in high-level games but he isnt trying to say everyone should play one-handed.</p>
<p>Speech to text would be nice but is very processor intensive. If somone wants to run such a program their end thats up to them but I dont really want my Computer bogged down with converting my speech <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Chas York</title>
		<link>http://www.nerfbat.com/2006/01/04/voice-chat-in-mmorpgs/comment-page-1/#comment-548</link>
		<dc:creator>Chas York</dc:creator>
		<pubDate>Fri, 27 Jan 2006 19:34:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=66#comment-548</guid>
		<description>You identified many of my own concerns with voice chat.  I&#039;ve used teamspeak in games in the past, and noticed that few players speak in-character, but revert more to the role of observers of the characters.  There&#039;s very little effort to try to become immersed in the role.

Another issue for me comes from the quality of the audio- the graininess.. the obvious mechanical nature of a low-quality reproduction.  Now, perhaps in tech-heavy games, this will be unnoticable- I can see Auto Assault players using voice chat as a form of CB, but in D&amp;D.

I&#039;ve also had the good fortune to game with a tight-knit community of deaf MMO players that absolutely dread the coming ov VC... online, they feel like there&#039;s no disability, there&#039;s no stigma, there&#039;s no barrier.  To them, guild-enforced teamspeak, let alone inherent voice chat, just puts all the barriers back up.  It&#039;s truly upsetting to see the anguish this brings to them.

If voice transcription was more reliable... if text reader voices sounded more real... Imagine a system that transcribes what is said to text, sends it through the chat, and displays it as a chat bubble AND in the character-defined voice.  We&#039;d have a written transcript, content filter, text-alternatives for the deaf, and a more immersive voice range...

But, last I tried voice dictation or text-reading voices, we&#039;re a long way away from that.</description>
		<content:encoded><![CDATA[<p>You identified many of my own concerns with voice chat.  I&#8217;ve used teamspeak in games in the past, and noticed that few players speak in-character, but revert more to the role of observers of the characters.  There&#8217;s very little effort to try to become immersed in the role.</p>
<p>Another issue for me comes from the quality of the audio- the graininess.. the obvious mechanical nature of a low-quality reproduction.  Now, perhaps in tech-heavy games, this will be unnoticable- I can see Auto Assault players using voice chat as a form of CB, but in D&amp;D.</p>
<p>I&#8217;ve also had the good fortune to game with a tight-knit community of deaf MMO players that absolutely dread the coming ov VC&#8230; online, they feel like there&#8217;s no disability, there&#8217;s no stigma, there&#8217;s no barrier.  To them, guild-enforced teamspeak, let alone inherent voice chat, just puts all the barriers back up.  It&#8217;s truly upsetting to see the anguish this brings to them.</p>
<p>If voice transcription was more reliable&#8230; if text reader voices sounded more real&#8230; Imagine a system that transcribes what is said to text, sends it through the chat, and displays it as a chat bubble AND in the character-defined voice.  We&#8217;d have a written transcript, content filter, text-alternatives for the deaf, and a more immersive voice range&#8230;</p>
<p>But, last I tried voice dictation or text-reading voices, we&#8217;re a long way away from that.</p>
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		<title>By: Grouchy Gnome</title>
		<link>http://www.nerfbat.com/2006/01/04/voice-chat-in-mmorpgs/comment-page-1/#comment-442</link>
		<dc:creator>Grouchy Gnome</dc:creator>
		<pubDate>Sat, 07 Jan 2006 06:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=66#comment-442</guid>
		<description>PlanetSide did have voice chat, but DDO claims to have &quot;fully integrated&quot; voice chat, which may imply that it is not hosted by individual users like in PS (in PlanetSide, one of the members of a squad had to host chat as the server).</description>
		<content:encoded><![CDATA[<p>PlanetSide did have voice chat, but DDO claims to have &#8220;fully integrated&#8221; voice chat, which may imply that it is not hosted by individual users like in PS (in PlanetSide, one of the members of a squad had to host chat as the server).</p>
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		<title>By: Ethic</title>
		<link>http://www.nerfbat.com/2006/01/04/voice-chat-in-mmorpgs/comment-page-1/#comment-440</link>
		<dc:creator>Ethic</dc:creator>
		<pubDate>Fri, 06 Jan 2006 16:32:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=66#comment-440</guid>
		<description>I could be wrong, but didn&#039;t Planetside have built-in voice chat? If so, DDO is not the first MMO as they claim.

Voice chat seems pretty important to most people, but I don&#039;t use it. I used to, but as time went on I really wanted to be able to hear other things going on in my house, like kids crying or the dog barking. Since I&#039;m usually gaming in my basement, it is important to have my hearing available, so voice chat went away. I almost always play with the sound down real low, or even off. I do miss the voice chat, but I&#039;m getting by just fine without it (so far).</description>
		<content:encoded><![CDATA[<p>I could be wrong, but didn&#8217;t Planetside have built-in voice chat? If so, DDO is not the first MMO as they claim.</p>
<p>Voice chat seems pretty important to most people, but I don&#8217;t use it. I used to, but as time went on I really wanted to be able to hear other things going on in my house, like kids crying or the dog barking. Since I&#8217;m usually gaming in my basement, it is important to have my hearing available, so voice chat went away. I almost always play with the sound down real low, or even off. I do miss the voice chat, but I&#8217;m getting by just fine without it (so far).</p>
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