MMO Development Lesson #3

No feature creep. It’s better to have a short list of tightly knit features than a long list of features that don’t play nice together. Even if you have 100 awesome features, if they don’t all work well together, they will actually make the game worse (not to mention less accessible, because it’s hard to learn that many features). It’s much better to focus on a smaller set of features, make sure they all play nice together, and polish the hell out of them.


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