MMO Development Lesson #7

No MMO that came before yours was perfect. Even if that game has 5 or 10 million subscribers, it is not perfect. Never directly attempt to clone another game, and don’t be afraid of little innovations even if you are making a similar game. Blindly copying even specific features of a previous game is a fallacy; instead, you should determine why it was done the way it was, figure out if there is a better way to do it, and make that feature your own.


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