MMO Development Lesson #14

Add features because they are fun; don’t add features if they aren’t. Period. You should never add a feature to your game just because you think it’s a standard in the genre. Maybe it is, but why is it? Is it because it’s fun? If so, does it cohesively fit in your game? If it’s not fun, does it… wait, no, if it’s not fun then don’t put in your game. Simple. Don’t put anything in the game that you think is a standard in the genre without first examining why that is so, and include it if it’s a good idea.


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