Wrath of the Lich King
So the new World of Warcraft expansion seems to be pretty much confirmed at this point, given a slew of pictures of information about it. This one includes details on the major features, and WoW Insider has a bunch more pictures. Is it just me, or is the list of features distinctly underwhelming? Not to mention the Burning Crusade, which added 2 races and less than a dozen zones after more than TWO YEARS. It just doesn’t seem like enough. Given, I don’t know their timeline for the next expansion, but it still isn’t that big of a list even if it’s a year after the first. Also, someone scooped up the .COM before Blizzard.
Here are the features allegedly printed about the expansion:
- The dark, necromatic Death Knight, the first new character class added to World of Warcraft since its launch
- Northrend, the harsh, icy continent where the Lich King holds rule, complete with new zones, quests, items and monsters
- New level cap of 80 providing access to mighty new powers and talents
- New battlegrounds featuring siege engine warfare and destructible buildings
- Expanding character customization options including new hairstyles & dances, the ability to change the hairstyles of existing characters, and new skin color variants
So, yeah, not the most impressive list of features. I do enjoy siege warfare in MMOs quite a bit, but that’s the only one that even seems particularly cool to me, and it won’t apply to everyone who gets the expansion. It seems we only have about 15 minutes before the opening ceremony, so there will probably be more details on the sites I linked above (particularly, WoW Insider) as the day wears on.

Officially confirmed by Blizzard now:
http://www.wowinsider.com/2007/08/03/blizzcon-2007-opening-ceremony-liveblog/
In addition to the above, there’s apparently a new Inscription tradeskill, which allows you to permanently enhance spells and abilities.
Also, the Death Knight class is a Hero Class, which I believe means it’s some kind of high level class. Not sure on the details yet.
Also, I’m going to assume this “alleged leaked FAQ” is a real leaked FAQ:
http://www.wrathofthelichking.com/2007/08/01/rumored-wrath-of-the-lich-king-faq/
What are the features of the new expansion?
Wrath of the Lich King builds on the rich foundation established in World of Warcraft and The Burning Crusade, providing a wealth of new content for players to explore. The harsh, forbidding continent of Northrend, home of the Lich King and his undead minions, will be uncovered on the world map, and to contend with the new challenges found there, players will be able to advance to level 80, acquiring potent new abilities and talents along the way.
In addition, Wrath of the Lich King will introduce the death knight hero class to World of Warcraft. Once certain criteria are met, players will be able to create a new death knight character, which will start at a high level. Furthermore, player-vs.-player battles will reach a new level of intensity with the addition of siege weapons and destructible buildings, not to mention a new battleground. There will also be an abundance of new quests, dungeons, monsters, items, and recipes — as well as a new profession, inscription — for players to try out. The expansion will include some additional character-customization options for players as well. We’ll be going into more detail on all of these features in the months ahead.
How will the death knight class fit into the game?
The death knight combines martial prowess with dark, necromantic energies. Players might be familiar with the death knight from previously released Warcraft games — most recently, in the campaigns for Warcraft III: Reign of Chaos and the Frozen Throne expansion, the former paladin Arthas became a death knight and wreaked havoc across Azeroth and Northrend before fusing with the spirit of Ner’zhul to become the Lich King. The death knight is the first hero class in World of Warcraft; once certain criteria are met, players will unlock the ability to create a new death knight character, which will begin play at a high experience level. We’re currently exploring various options for how the death knight will play and the types of abilities at its disposal, and we’ll be revealing more information about this new class as we get further along in development.
Will the death knight have any abilities from previously released Warcraft games?
The way we portrayed death knights in past Warcraft games is certainly a source of inspiration, but we are still determining how best to capture that feel within the mechanics of World of Warcraft, and haven’t made any final determinations on specific abilities.
What role will the death knight play in groups and raids?
In general terms, the death knight can be considered a type of class that combines damage dealing and tanking, but naturally it will have an array of unique abilities as well.
What races will be allowed to play death knights?
We haven’t yet made a final determination about which races can be death knights. However, the class will be available to both the Alliance and the Horde.
Will there be additional hero classes in the future?
Yes, we do intend to add more hero classes in the future, but right now our focus is on the current expansion.
What is the story background of the expansion?
Players last visited Northrend in the Warcraft III expansion, when Arthas Menethil fused with the spirit of Ner’zhul to become the Lich King, one of the most powerful entities in the Warcraft universe. He now broods atop the Frozen Throne, deep in Icecrown Citadel, clutching the rune blade Frostmourne and marshaling the undead armies of the Scourge. In Wrath of the Lich King, the greatest champions of the Alliance and the Horde will do battle with the Scourge amid Northrend’s howling winds and fields of jagged ice, and ultimately face the Lich King himself.
Will players actually get to encounter Arthas himself?
Players will be skirmishing with the minions of Arthas from the moment they set foot on Northrend. He will be a constant presence as players progress through the expansion content — which will culminate in a showdown with the dread Lich King himself.
Can you discuss some of the new talents and abilities that will be available from level 70 to level 80?
As with character advancement up to level 70, players will gain access to an array of potent and exciting new abilities and talents as they make their way from level 70 to level 80. However, it’s still too early to get into specifics on these.
How long will it take to advance from level 70 to level 80?
We were pleased with the pacing from level 60 to level 70 in The Burning Crusade, and we intend to take a similar approach to pacing character advancement in Wrath of the Lich King. However, the specific amount of time that it will take players to reach level 80 will vary widely based on play style.
What can you reveal about Northrend?
The first area of Northrend we’re showcasing is the Howling Fjord, a region of grasslands overlooking massive cliffs at the southeastern edge of the continent. This, along with the Borean Tundra, is the front line of the war against Arthas, and players will come face to face with his minions as soon as they set foot on Northrend. Eventually, as players progress further, they will explore the Grizzly Hills, Dragonblight, and more. We’ll be showing off some of these new areas in the months ahead.
What’s the level requirement to enter Northrend?
Players of any level who have purchased the expansion can visit Northrend. However, all of the content is designed for players level 68 and up.
How many new dungeons will be in the expansion?
The first dungeon players will enter is Utgarde Keep, which is intended for five players around level 70. Utgarde is inhabited by the Vrykul, a Viking-like race bent on proving their strength to the Lich King, who will raise the most worthy of their warriors to serve him beyond the grave. We intend to provide a variety of dungeons comparable to that in The Burning Crusade and will be revealing more details about some of these in the months ahead.
Do you plan to continue with the 25-player model for raids?
Yes, we’ve been pleased with the tactics, intensity, and variety of the 25-player raid model, and plan to continue with it.
In what ways will players be able to further customize their characters in the expansion?
In addition to the numerous new character-customization options that will be available with all of the new weapons and armor added by the expansion, we’ll be offering some fun ways to alter both existing and new characters with regard to dances and hairstyles, but we’re not ready to go into more detail just yet.
What can you reveal about the new profession coming with the expansion?
Inscription allows the player to permanently enhance their spells and abilities and to create mysterious items of power to use, trade, and sell.
What can players expect with regard to player-vs.-player combat in the expansion?
Players will be able to take control of siege weapons and use them to destroy opposing buildings, adding a new layer of complexity to PvP battles. Naturally, we’ll be providing some fun places to put these new tools to good use, and we’ll be revealing more information about them in the months ahead, in addition to the new battleground content being added.
Can you give a sneak peek at the new recipes and items in the expansion?
There will be hundreds of new recipes and thousands of new items available, but we’re not ready to discuss specific examples just yet.
How many zones will be in the expansion?
Northrend will be roughly equivalent to Outland in terms of size and scope.
Will there be any new cinematic scenes?
Yes, our cinematics department is hard at work preparing a new intro movie for the expansion.
Release/Availability
Do you need to own the expansion to play with friends who have it?
There will be many aspects of the expansion that will be available to all players. However, in order to experience certain content, such as Northrend, or be able to play as a death knight, players must purchase the expansion.
Will there be an open beta test of the expansion?
We have not yet determined whether the expansion will require an open beta test. If we do decide to conduct a beta test, details will be posted on the official World of Warcraft website once we’ve gotten further along in the development process.
When will the expansion be released? How much will it cost?
We have not yet announced a release date for the expansion set. However, we expect to announce further details, including the release date and price, on our community website in the months ahead. Please stay tuned to worldofwarcraft.com for more information.
Will there be a collector’s edition?
We have not yet made any determination about whether there will be a collector’s edition of Wrath of the Lich King. We’ll be announcing details such as this closer to release.
Will a Mac version be available simultaneously with the PC version?
Yes. As with all of our games, Wrath of the Lich King will be compatible with and optimized for both the Windows and Macintosh platforms.
What are the system requirements?
We’ll continue to ensure that the game is playable on a wide range of hardware. However, we have not made a final determination on the system requirements as yet.
Will the expansion be released globally at the same time?
We recognize that players throughout the world will be eager to experience all of the new content being added with Wrath of the Lich King, and we will make every effort to release the expansion simultaneously worldwide. However, there’s always the possibility that unforeseen circumstances could delay the launch in any given region. We’ll share the launch timing with players in each region as soon as the plans have been finalized.
What is the ESRB rating for the expansion?
The expansion has not yet been rated by the ESRB. However, we anticipate that it will receive the same rating that the original World of Warcraft received — “Teen.”
/agree
[...] you’ve all probably heard the news by now as every blogger seems to be keying up on this [...]
http://www.worldofwarcraft.com/wrath/
I have the sudden urge to read Lord of the Rings …
All in all, based on the FAQs and the feature list, I’m not impressed.
meh……I was hoping for a revamp of Azeroth.
absolutely nothing exciting here. If they’d given horde the class of deathknight instead of pallies with BC that would have been cool.
this whole unlocking a silly new class with a level 80 quest. Whippeee like getting a new mount to grind for. How about they just hand out arsenic. It would be more fun.
Here’s a radical thought sam….. if you don’t enjoy it, don’t play. Don’t buy it. Use your time (and money) to play something else that you DO find fun.
Having played WoW for a couple of years, and engaging the Burning Crusade content, I do agree with you that the features are underwhelming. To be honest with you, I almost feel some of this is forced. The developers for Blizzard were talking about real hero classes and siege weapons a couple of years ago.
Now all of a sudden… we have a hero class, but really if one looks at it, the class is a glorified alt. All that work, that blood, that sweat, and those tears you poured over for your main… all so you can make a new alt with some new skills that starts off at a higher level. Don’t get me wrong, I think that it is a solid idea to have alts start off at a higher level, but for a class like the Death Knight? Wow, there’s already a lot of problems with people who don’t want to learn how to play their class, what sort of encouragement is this going to be with that sector of the population?
As far as the new PvP mechanics go, I can’t help but feel like Blizzard is tossing some stuff into the expansion pack so they can say, “Hey, yeah, we know Warhammer Online is developing this stuff, but look, we have it in World of Warcraft too! So… yeah, don’t leave!”
Despite my beefs with the expansion pack, Warhammer Online is going to be in for a tough battle if they release early next year. I’m wondering if we’ll see EAMythic delay the game for a month-month and a half to let people get worn out on WoW:WotLK and see some solid numbers when they launch.
’08 should be interesting!
I think this expansion is going to speed up WoW falling apart in terms of playerbase. It looks like more of the ‘let’s ignore lvl 1-60′ malaise that BC really had. If they revamp some of the lvl 30-60 stuff, I’ll rethink that, but with the death knight, they are basically saying, lets let you skip it all once you are 80, so you don’t have to pay attention to the new players working their way up.
Continuing along the path they took with TBC and WoW in general this one has a lore screwover of a magnitude that cannot even be described.
As of Warcraft 3′s and the Frozen Thrones ending the Lich King was the only thing present that in fact kept the Burning Legion away, since Ner’Zhul and the Scourge posed a serious threat to them. Also it was stated that Arthas was THE LAST Death Knight to be created (not as in, the most recent, but as in, the last there’ll ever be).
WoW brought in a rather odd alignment of races in the Horde and Alliance already, but TBC and now Wrath of the Lich King just screw everything over even more. I guess since TBC already brought the Burning Legion and the Black Portal back they thought they might aswell let the Lich King be killed off by players. (Which would have an effect on the entirety of the Scourge, and maybe the Forsaken, that would either mean instant death, or something similar to what the Zerg went through after the Overminds defeat).
I don’t see any way of there ever being a WarCraft 4, which probably is why StarCraft 2 popped up suddenly, and hopefully will never become an MMO. My guess on the next Hero Classes are: Farseer, which is pretty much Thrall only, and he was a VERY extraordinary individual from the beginning. Archmage, which again is limited to very very few, usually associated with the High Elves, and, since theyre giving out Arthas’ class, and he defeated Illidan, of course Demon Hunter.
One can only wonder when people will be able to get Epic Hero classes, like Guardian, and go face to face with Medivh.
Indy, not to be rude but your comment was quite ignorent.
Sam never said he was not enjoying the game. He stated that the expansion pack is lackluster. Having the grind in order to unlock one of the key selling points of this ‘addon pack’ is rediculous at best.
GIVE me content for once, stop making me spend tons of time to get the content I paid for.
will there be any new mounts in the expansion? if so, what will they be and do?
Cool, this expansion should give casual players at least 3 months of content!