MMO Development Lesson #24

Know when to stop. Beta is not a time for you to pack in new features that you weren’t sure you could get into the game, it’s a time for you to polish all of your core features and ensure that everything that will be in the game at launch is up to snuff. If you find yourself with the desire to add that neat little feature you always wanted, ask yourself two questions: 1) Is everything currently in the game polished and ready to go for paying players? 2) Do we have time to implement this feature and get it polished to a fine sheen? If the answer to either of those questions is “no,” under no circumstances should you try to implement it. Know when to stop, and quit while you’re ahead.


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