Are MMO Gamers Getting Smarter?

Massively multiplayer online games, as a genre, are still pretty new. But, some players have counted MMO gaming as their primary hobby for about a decade, and others even more still. We, as gamers, are getting wiser to the ways of the online world, and we’re learning to line our expectations up with something at least resembling reality. The point is, I think players are getting smart enough, or at least experienced enough, that they are beginning to react much less impulsively when something unforeseen occurs. Case in point: Warhammer Online’s beta has shut down, due to reopen in a couple months.

There are always doom and gloom posts claiming that the game is being canceled or “delayed indefinitely,” but just as many people are somewhat positive about it. They feel like EA Mythic is taking it down to polish the game and get it done right without the distraction of a rabid beta community. They may very well be. I meant to ask Paul Barnett about it when I saw him recently, but he surely wouldn’t have been able to give me an answer anyway.

Is this a turn for the better? Are gamers actually getting smart from all of their MMO experience? People are beginning to realize just how much has to go into an MMO for it to even be competitive these days. In particular, games like WAR that are a little more on the traditional side, or at the very least are being directly compared to WoW, have a tremendously high bar set as their baseline.

For a game to do at least decently well while being similar to World of Warcraft, it has to be at least as good as that beast in almost all aspects and better in at least one major category. It has to be just as polished, just as visually stimulating, and then it has to go the extra distance somewhere else. WoW was in development for several years, and has been in development for a few years longer since launch. The bar is getting higher and higher for the traditional MMO, and players realize that.

When I see game delays followed by players freaking out, I just think it’s more of the same. When I see game delays followed by players thinking it’s okay and that their favorite game will only get better, I freak out myself. It’s pretty wild to see this shift lately, but I hope the industry doesn’t take advantage of it. “When it’s done” is a great mantra as long as the delay is to make the game completely polished and great and not to cram more unpolished junk into it… which will lead to another one of my lessons at some point.

Do I think gamers are getting smarter? I think so, and I feel like it’s a good thing for the genre as long as we don’t take advantage of those smart players.


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