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	<title>Comments on: 38 Studios News Bits</title>
	<atom:link href="http://www.nerfbat.com/2008/01/17/38-studios-news-bits/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nerfbat.com/2008/01/17/38-studios-news-bits/</link>
	<description>Game design, development, and industry commentary by MMO Game Designer Ryan Shwayder.</description>
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		<title>By: Rich</title>
		<link>http://www.nerfbat.com/2008/01/17/38-studios-news-bits/comment-page-1/#comment-74544</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Wed, 30 Jan 2008 17:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/2008/01/17/38-studios-news-bits/#comment-74544</guid>
		<description>It&#039;s a good codename, can I have a guess ? 

It&#039;s either 
a) Your taking what other people have already formulated, and building on it in a way that it has a broader appeal. 
or
b) You just don&#039;t think your game is at the centre of the universe. :P</description>
		<content:encoded><![CDATA[<p>It&#8217;s a good codename, can I have a guess ? </p>
<p>It&#8217;s either<br />
a) Your taking what other people have already formulated, and building on it in a way that it has a broader appeal.<br />
or<br />
b) You just don&#8217;t think your game is at the centre of the universe. <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Ryan Shwayder</title>
		<link>http://www.nerfbat.com/2008/01/17/38-studios-news-bits/comment-page-1/#comment-73801</link>
		<dc:creator>Ryan Shwayder</dc:creator>
		<pubDate>Thu, 17 Jan 2008 20:12:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/2008/01/17/38-studios-news-bits/#comment-73801</guid>
		<description>Hahaha.</description>
		<content:encoded><![CDATA[<p>Hahaha.</p>
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		<title>By: chas</title>
		<link>http://www.nerfbat.com/2008/01/17/38-studios-news-bits/comment-page-1/#comment-73792</link>
		<dc:creator>chas</dc:creator>
		<pubDate>Thu, 17 Jan 2008 17:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/2008/01/17/38-studios-news-bits/#comment-73792</guid>
		<description>I&#039;d be so tempted to start wild goose chases if I was in your shoes:

&quot;Why Copernicus?&quot;
&quot;No reason, it&#039;s a randomly selected codeword.&quot;

&quot;Well there has to be some reason...&quot;
&quot;NO REASON&quot;

&quot;COME ON! There&#039;s always a reason!&quot;
&quot;Ok, you can&#039;t tell anybody, but... when we were vetting backstory content, several backstory elements kept crossing paths with Copernicus.  It was kinda like a &quot;six degrees of Kevin Bacon&quot; thing, so it became our internal codename. No big deal&quot;

&quot;What parts?&quot;
&quot;Can&#039;t really say.&quot;

&quot;His work?  His life?  His location?  His theories? What?&quot;
&quot;I can&#039;t tell you.... maybe none of those, maybe all...  maybe its about things that have since been named after him too.  I can&#039;t say.&quot;

&quot;Oooo... a google search has schools, museums, even a moon crater and a satellite... is this a sci-fi space MMO?&quot;
&quot;... you can find him on currency too... not that this is necessarily related.  Like I said, the name appears everywhere.  You really can&#039;t read too much into it... It was just a pattern we noticed...&quot;

&quot;Currency? So a futuristic space MMO with a heavy trade element? Awesome.&quot;
&quot;I didn&#039;t say anything like that.  That&#039;s all speculation... and on a totally unrelated sidenote, &quot;space&quot; doesn&#039;t have to be futuristic... look at spelljammer.&quot;

&quot;Oh man, this is awesome.  It&#039;s a spelljammer MMO?&quot;
&quot;No, it&#039;s not a spelljammer MMO.  All we&#039;re saying is it&#039;s codenamed &quot;Copernicus&quot; and it will be based on original intellectual property created...&quot;

&quot;But it&#039;s similar to spelljammer.&quot;
&quot;All I said was the codename.  You&#039;ve made up all the rest yourself right here.  We have R.A Salvatore and Todd McFarlane as our creative team...&quot;

&quot;So it&#039;s going to be Drizzt in a spelljammer setting with a Spawn?&quot;
&quot;All original stuff here, clean slate. Let me make that clear&quot;

&quot;Clean slate... MMO...  Tabula Rasa!  You&#039;re taking Tabula Rasa gameplay and putting it in a spelljammer setting!  Will the dark elves be good guys or bad?!?&quot;
&quot;I think I&#039;ve said enough.&quot;


&quot;Don&#039;t worry, man, I&#039;ll keep you as an &quot;unnamed but reliable source.&quot;  I gotta go start my blog and register a fansite domain name.  This is soo coool.....&quot;</description>
		<content:encoded><![CDATA[<p>I&#8217;d be so tempted to start wild goose chases if I was in your shoes:</p>
<p>&#8220;Why Copernicus?&#8221;<br />
&#8220;No reason, it&#8217;s a randomly selected codeword.&#8221;</p>
<p>&#8220;Well there has to be some reason&#8230;&#8221;<br />
&#8220;NO REASON&#8221;</p>
<p>&#8220;COME ON! There&#8217;s always a reason!&#8221;<br />
&#8220;Ok, you can&#8217;t tell anybody, but&#8230; when we were vetting backstory content, several backstory elements kept crossing paths with Copernicus.  It was kinda like a &#8220;six degrees of Kevin Bacon&#8221; thing, so it became our internal codename. No big deal&#8221;</p>
<p>&#8220;What parts?&#8221;<br />
&#8220;Can&#8217;t really say.&#8221;</p>
<p>&#8220;His work?  His life?  His location?  His theories? What?&#8221;<br />
&#8220;I can&#8217;t tell you&#8230;. maybe none of those, maybe all&#8230;  maybe its about things that have since been named after him too.  I can&#8217;t say.&#8221;</p>
<p>&#8220;Oooo&#8230; a google search has schools, museums, even a moon crater and a satellite&#8230; is this a sci-fi space MMO?&#8221;<br />
&#8220;&#8230; you can find him on currency too&#8230; not that this is necessarily related.  Like I said, the name appears everywhere.  You really can&#8217;t read too much into it&#8230; It was just a pattern we noticed&#8230;&#8221;</p>
<p>&#8220;Currency? So a futuristic space MMO with a heavy trade element? Awesome.&#8221;<br />
&#8220;I didn&#8217;t say anything like that.  That&#8217;s all speculation&#8230; and on a totally unrelated sidenote, &#8220;space&#8221; doesn&#8217;t have to be futuristic&#8230; look at spelljammer.&#8221;</p>
<p>&#8220;Oh man, this is awesome.  It&#8217;s a spelljammer MMO?&#8221;<br />
&#8220;No, it&#8217;s not a spelljammer MMO.  All we&#8217;re saying is it&#8217;s codenamed &#8220;Copernicus&#8221; and it will be based on original intellectual property created&#8230;&#8221;</p>
<p>&#8220;But it&#8217;s similar to spelljammer.&#8221;<br />
&#8220;All I said was the codename.  You&#8217;ve made up all the rest yourself right here.  We have R.A Salvatore and Todd McFarlane as our creative team&#8230;&#8221;</p>
<p>&#8220;So it&#8217;s going to be Drizzt in a spelljammer setting with a Spawn?&#8221;<br />
&#8220;All original stuff here, clean slate. Let me make that clear&#8221;</p>
<p>&#8220;Clean slate&#8230; MMO&#8230;  Tabula Rasa!  You&#8217;re taking Tabula Rasa gameplay and putting it in a spelljammer setting!  Will the dark elves be good guys or bad?!?&#8221;<br />
&#8220;I think I&#8217;ve said enough.&#8221;</p>
<p>&#8220;Don&#8217;t worry, man, I&#8217;ll keep you as an &#8220;unnamed but reliable source.&#8221;  I gotta go start my blog and register a fansite domain name.  This is soo coool&#8230;..&#8221;</p>
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		<title>By: JuJutsu</title>
		<link>http://www.nerfbat.com/2008/01/17/38-studios-news-bits/comment-page-1/#comment-73780</link>
		<dc:creator>JuJutsu</dc:creator>
		<pubDate>Thu, 17 Jan 2008 14:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/2008/01/17/38-studios-news-bits/#comment-73780</guid>
		<description>Just out of curiousity, who gets to set internal codenames for projects?</description>
		<content:encoded><![CDATA[<p>Just out of curiousity, who gets to set internal codenames for projects?</p>
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