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	<title>Comments on: A Hypothesis on Civility</title>
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	<link>http://www.nerfbat.com/2008/04/27/a-hypothesis-on-civility/</link>
	<description>Game design, development, and industry commentary by MMO Game Designer Ryan Shwayder.</description>
	<pubDate>Sun, 12 Oct 2008 08:18:08 +0000</pubDate>
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		<title>By: Bring Out Yer Dead &#124; Mahogany Finish</title>
		<link>http://www.nerfbat.com/2008/04/27/a-hypothesis-on-civility/#comment-76704</link>
		<dc:creator>Bring Out Yer Dead &#124; Mahogany Finish</dc:creator>
		<pubDate>Wed, 28 May 2008 09:11:21 +0000</pubDate>
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		<description>[...] a harsh death penalty is the ultimate enforcer of politeness, as observed by Ryan Schwayder in his Hypothesis on Civility. Besides the need for a griefer deterrent, a game with a plague built in would also have to have [...]</description>
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