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	<title>Comments on: MMO Development Lesson #34</title>
	<atom:link href="http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/</link>
	<description>Game design, development, and industry commentary by MMO Game Designer Ryan Shwayder.</description>
	<pubDate>Thu, 20 Nov 2008 15:31:12 +0000</pubDate>
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		<title>By: Tyler</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-79003</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Mon, 21 Jul 2008 12:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-79003</guid>
		<description>WW2 online battleground europe is massively multiplayer 100% pvp
10,000 players per server  :evil:  :grin:</description>
		<content:encoded><![CDATA[<p>WW2 online battleground europe is massively multiplayer 100% pvp<br />
10,000 players per server  <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_evil.gif' alt=':evil:' class='wp-smiley' />  <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':grin:' class='wp-smiley' /></p>
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		<title>By: Bildo</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76984</link>
		<dc:creator>Bildo</dc:creator>
		<pubDate>Fri, 06 Jun 2008 15:51:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76984</guid>
		<description>The problem with 50 in AoC would have been that even casual players would have hit it within a month or 2 at most if they kept the same leveling pace that part of the game has now.

What would have made more sense in AoC is shipping the game with all the content they wanted to launch with, but sometimes publishers just plain don't care.  Plus, it really seems that shipping when they did helped them more than hurt them.

If they can fill the gaps before the summer's end, they should be fine.

If not... then a lot of the 500,000+ players who bought the game will likely not look back.</description>
		<content:encoded><![CDATA[<p>The problem with 50 in AoC would have been that even casual players would have hit it within a month or 2 at most if they kept the same leveling pace that part of the game has now.</p>
<p>What would have made more sense in AoC is shipping the game with all the content they wanted to launch with, but sometimes publishers just plain don&#8217;t care.  Plus, it really seems that shipping when they did helped them more than hurt them.</p>
<p>If they can fill the gaps before the summer&#8217;s end, they should be fine.</p>
<p>If not&#8230; then a lot of the 500,000+ players who bought the game will likely not look back.</p>
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		<title>By: Nybling</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76923</link>
		<dc:creator>Nybling</dc:creator>
		<pubDate>Wed, 04 Jun 2008 15:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76923</guid>
		<description>I really don't get trying to push in 80 levels at launch.  50 is a strong, solid number for launch.  Expand from there in expansions or content updates, because formulating content up to 50 is enough of a chore, much less an additional 30 levels.</description>
		<content:encoded><![CDATA[<p>I really don&#8217;t get trying to push in 80 levels at launch.  50 is a strong, solid number for launch.  Expand from there in expansions or content updates, because formulating content up to 50 is enough of a chore, much less an additional 30 levels.</p>
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		<title>By: Ryan Shwayder</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76887</link>
		<dc:creator>Ryan Shwayder</dc:creator>
		<pubDate>Tue, 03 Jun 2008 17:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76887</guid>
		<description>Yep I'm still okay for quests right now at 43. I believe the breakdown in AoC is at 50 from what I hear. This wasn't specifically directed at Age of Conan, it's just an observation born of my recent experiences with it and from remembering other games that were often even worse about it.</description>
		<content:encoded><![CDATA[<p>Yep I&#8217;m still okay for quests right now at 43. I believe the breakdown in AoC is at 50 from what I hear. This wasn&#8217;t specifically directed at Age of Conan, it&#8217;s just an observation born of my recent experiences with it and from remembering other games that were often even worse about it.</p>
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		<title>By: Relmstein</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76886</link>
		<dc:creator>Relmstein</dc:creator>
		<pubDate>Tue, 03 Jun 2008 15:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76886</guid>
		<description>So far Age of Conan has had lots of quests for me to do up to level 38. Then again I did some leveling in the Stygian starting area then moved over to the Wildlands.  The quests are better spread out after Tortage and you actually have to explore areas to find all the quest hubs.</description>
		<content:encoded><![CDATA[<p>So far Age of Conan has had lots of quests for me to do up to level 38. Then again I did some leveling in the Stygian starting area then moved over to the Wildlands.  The quests are better spread out after Tortage and you actually have to explore areas to find all the quest hubs.</p>
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		<title>By: J.P. Lapointe</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76885</link>
		<dc:creator>J.P. Lapointe</dc:creator>
		<pubDate>Tue, 03 Jun 2008 15:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76885</guid>
		<description>@ Grish

I take it I shouldn't bother to use the free key they gave me for TR when the shut down Auto Assault?

(I miss you AA...)

Poody</description>
		<content:encoded><![CDATA[<p>@ Grish</p>
<p>I take it I shouldn&#8217;t bother to use the free key they gave me for TR when the shut down Auto Assault?</p>
<p>(I miss you AA&#8230;)</p>
<p>Poody</p>
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		<title>By: Grish</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76883</link>
		<dc:creator>Grish</dc:creator>
		<pubDate>Tue, 03 Jun 2008 02:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76883</guid>
		<description>/looks over at his dusty copy of Tabula Rasa</description>
		<content:encoded><![CDATA[<p>/looks over at his dusty copy of Tabula Rasa</p>
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		<title>By: makkaio</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76841</link>
		<dc:creator>makkaio</dc:creator>
		<pubDate>Mon, 02 Jun 2008 19:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76841</guid>
		<description>Sad thing is.  Cap could have been lowered to 50 and the quests could have been flushed out for another 10 levels between 40 - 50.  Raiding and PvP with city sieges could have kept people busy for a while.</description>
		<content:encoded><![CDATA[<p>Sad thing is.  Cap could have been lowered to 50 and the quests could have been flushed out for another 10 levels between 40 - 50.  Raiding and PvP with city sieges could have kept people busy for a while.</p>
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		<title>By: JuJtsu</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76839</link>
		<dc:creator>JuJtsu</dc:creator>
		<pubDate>Mon, 02 Jun 2008 16:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76839</guid>
		<description>oops Nybling, not Genda  :sad:</description>
		<content:encoded><![CDATA[<p>oops Nybling, not Genda  <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_sad.gif' alt=':sad:' class='wp-smiley' /></p>
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		<title>By: JuJtsu</title>
		<link>http://www.nerfbat.com/2008/06/02/mmo-development-lesson-34/#comment-76838</link>
		<dc:creator>JuJtsu</dc:creator>
		<pubDate>Mon, 02 Jun 2008 16:21:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=507#comment-76838</guid>
		<description>@ Genda

I hope its Age of Conan and not 38 Studios  :wink:</description>
		<content:encoded><![CDATA[<p>@ Genda</p>
<p>I hope its Age of Conan and not 38 Studios  <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_wink.gif' alt=':wink:' class='wp-smiley' /></p>
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