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	<title>Comments on: Massive Guys on Massive Games: Episode #3</title>
	<atom:link href="http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/</link>
	<description>Game design, development, and industry commentary by MMO Game Designer Ryan Shwayder.</description>
	<pubDate>Thu, 20 Nov 2008 14:58:51 +0000</pubDate>
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		<item>
		<title>By: agra</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-79010</link>
		<dc:creator>agra</dc:creator>
		<pubDate>Tue, 22 Jul 2008 03:47:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-79010</guid>
		<description>You went to Canada?  And didn't come west?  What. The. Hell?  Poutine ROCKS!</description>
		<content:encoded><![CDATA[<p>You went to Canada?  And didn&#8217;t come west?  What. The. Hell?  Poutine ROCKS!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nerfbat &#187; Podcast Addendum</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78417</link>
		<dc:creator>Nerfbat &#187; Podcast Addendum</dc:creator>
		<pubDate>Thu, 03 Jul 2008 12:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78417</guid>
		<description>[...] addendums to the latest podcast&#8230; First, we know there has been little to no meat in the podcasts so far. Now that we have our [...]</description>
		<content:encoded><![CDATA[<p>[...] addendums to the latest podcast&#8230; First, we know there has been little to no meat in the podcasts so far. Now that we have our [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Grish</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78415</link>
		<dc:creator>Grish</dc:creator>
		<pubDate>Thu, 03 Jul 2008 07:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78415</guid>
		<description>Who knew Ryan had such badass beatboxing skills?</description>
		<content:encoded><![CDATA[<p>Who knew Ryan had such badass beatboxing skills?</p>
]]></content:encoded>
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	<item>
		<title>By: JuJutsu</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78341</link>
		<dc:creator>JuJutsu</dc:creator>
		<pubDate>Mon, 30 Jun 2008 15:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78341</guid>
		<description>Mmmmm. Poutine.</description>
		<content:encoded><![CDATA[<p>Mmmmm. Poutine.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Moorgard</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78340</link>
		<dc:creator>Moorgard</dc:creator>
		<pubDate>Mon, 30 Jun 2008 13:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78340</guid>
		<description>Truthfully, Shwayder scripted the whole thing, and only says he didn't to hide his shame. Your comment about "a new dope" has caused him to curl up on the floor of his cube, whimpering.

Nicely done!</description>
		<content:encoded><![CDATA[<p>Truthfully, Shwayder scripted the whole thing, and only says he didn&#8217;t to hide his shame. Your comment about &#8220;a new dope&#8221; has caused him to curl up on the floor of his cube, whimpering.</p>
<p>Nicely done!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan Shwayder</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78339</link>
		<dc:creator>Ryan Shwayder</dc:creator>
		<pubDate>Mon, 30 Jun 2008 13:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78339</guid>
		<description>Yeah "Episode 4: A New Dope" was a terrible joke Danuser came up with while we were recording. Actually, a vast majority of this podcast was completely unscripted. We figured out the major pieces right before we started recording and just went with it. I think we're getting good enough at doing it that way that we can keep going that route, and maybe inject some substance into the next podcast. I do have an idea for the next podcast, but it might not be quite as amazing as I lead you to believe. ;)</description>
		<content:encoded><![CDATA[<p>Yeah &#8220;Episode 4: A New Dope&#8221; was a terrible joke Danuser came up with while we were recording. Actually, a vast majority of this podcast was completely unscripted. We figured out the major pieces right before we started recording and just went with it. I think we&#8217;re getting good enough at doing it that way that we can keep going that route, and maybe inject some substance into the next podcast. I do have an idea for the next podcast, but it might not be quite as amazing as I lead you to believe. <img src='http://www.nerfbat.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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	<item>
		<title>By: cgoodno</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78338</link>
		<dc:creator>cgoodno</dc:creator>
		<pubDate>Mon, 30 Jun 2008 12:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78338</guid>
		<description>I'm enjoying AoC currently.  I'm not finding Tortage to be a drag, honestly, at least no more than other starting areas of MMOs.  I think the combat system is keeping me more active, and thereby interested in the game.  Love my bear shaman and dark templar so far.  Oh, and on a total carebear (aka gank-free, ePeen-lite) server. 

I've been wondering about going back to EQ2, but honestly I think I will get bored very quickly with it.  Same old zones, spells, abilities, combat, etc.  That and I doubt they've done anything that would make me enjoy playing my ranger.  After a few years, you kind of get bored with certain MMOs, and EQ2 is one of them (DAoC was the first one that ended up just boring me, regardless what they added).</description>
		<content:encoded><![CDATA[<p>I&#8217;m enjoying AoC currently.  I&#8217;m not finding Tortage to be a drag, honestly, at least no more than other starting areas of MMOs.  I think the combat system is keeping me more active, and thereby interested in the game.  Love my bear shaman and dark templar so far.  Oh, and on a total carebear (aka gank-free, ePeen-lite) server. </p>
<p>I&#8217;ve been wondering about going back to EQ2, but honestly I think I will get bored very quickly with it.  Same old zones, spells, abilities, combat, etc.  That and I doubt they&#8217;ve done anything that would make me enjoy playing my ranger.  After a few years, you kind of get bored with certain MMOs, and EQ2 is one of them (DAoC was the first one that ended up just boring me, regardless what they added).</p>
]]></content:encoded>
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	<item>
		<title>By: Teljair</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78334</link>
		<dc:creator>Teljair</dc:creator>
		<pubDate>Mon, 30 Jun 2008 05:06:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78334</guid>
		<description>A new dope? weak.</description>
		<content:encoded><![CDATA[<p>A new dope? weak.</p>
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	<item>
		<title>By: Myrix</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78327</link>
		<dc:creator>Myrix</dc:creator>
		<pubDate>Sun, 29 Jun 2008 19:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78327</guid>
		<description>Couple ideas that you guys could use for podcast topics:

- What's it like working at 38 Studios? I know you cant reveal anything about the game itself, but I'm sure a lot of listeners would like to hear more about life at 38.

- Similarly, what's it like being a game designer? What are some of the day to day tasks you are responsible for, and what are some of your thought processes when designing?

- What advice would you give someone who wants to break into game design, specifically with MMOs? 

- What is your single favorite moment or event in any MMO you've played?

- What is your favorite aspect of MMORPGs (i.e. group PVE content, raiding, tradeskilling, socializing) and why?

Just some things I would personally be interested in hearing you guys talk about, and I'm sure others feel the same way.</description>
		<content:encoded><![CDATA[<p>Couple ideas that you guys could use for podcast topics:</p>
<p>- What&#8217;s it like working at 38 Studios? I know you cant reveal anything about the game itself, but I&#8217;m sure a lot of listeners would like to hear more about life at 38.</p>
<p>- Similarly, what&#8217;s it like being a game designer? What are some of the day to day tasks you are responsible for, and what are some of your thought processes when designing?</p>
<p>- What advice would you give someone who wants to break into game design, specifically with MMOs? </p>
<p>- What is your single favorite moment or event in any MMO you&#8217;ve played?</p>
<p>- What is your favorite aspect of MMORPGs (i.e. group PVE content, raiding, tradeskilling, socializing) and why?</p>
<p>Just some things I would personally be interested in hearing you guys talk about, and I&#8217;m sure others feel the same way.</p>
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	</item>
	<item>
		<title>By: makkaio</title>
		<link>http://www.nerfbat.com/2008/06/29/massive-guys-on-massive-games-episode-3/#comment-78326</link>
		<dc:creator>makkaio</dc:creator>
		<pubDate>Sun, 29 Jun 2008 18:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=521#comment-78326</guid>
		<description>Nice shout out to SWG.  Five years, huh?  That game is still going?  Wow.

Shwayder, watch your back in AoC.

Yay for nipples!!!

Five years for the development of an MMO, so why would anyone be surprised it would be months between podcasts from you two?

Nice cliffhanger at the end there.  Nice.</description>
		<content:encoded><![CDATA[<p>Nice shout out to SWG.  Five years, huh?  That game is still going?  Wow.</p>
<p>Shwayder, watch your back in AoC.</p>
<p>Yay for nipples!!!</p>
<p>Five years for the development of an MMO, so why would anyone be surprised it would be months between podcasts from you two?</p>
<p>Nice cliffhanger at the end there.  Nice.</p>
]]></content:encoded>
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