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	<title>Comments on: Expansion Timing</title>
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	<link>http://www.nerfbat.com/2008/11/14/expansion-timing/</link>
	<description>Game design, development, and industry commentary by MMO Game Designer Ryan Shwayder.</description>
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		<title>By: Relmstein</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-81034</link>
		<dc:creator>Relmstein</dc:creator>
		<pubDate>Thu, 20 Nov 2008 17:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-81034</guid>
		<description>If you look at the games that have enjoyed the most long term success in the last four years you&#039;ll noticed that they are the ones that released about 3-4 months after World of Warcraft.  There seems to be a weak spot in World of Warcraft between its actual game/expansion release and the first content patch. 

Lord of the Rings took advantage of this in 2007 and Guild Wars took advantage of this in 2005. While neither have the same kind of success as WoW both have done better then other games who fought it head on. I wrote some speculation on this awhile ago. The theory isn&#039;t perfect, but it does seem to have some truth to it.

&lt;a href=&quot;http://relmstein.blogspot.com/2007/09/is-wow-causing-punctuated-equilibrium.html&quot; rel=&quot;nofollow&quot;&gt;http://relmstein.blogspot.com/2007/09/is-wow-causing-punctuated-equilibrium.html&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>If you look at the games that have enjoyed the most long term success in the last four years you&#8217;ll noticed that they are the ones that released about 3-4 months after World of Warcraft.  There seems to be a weak spot in World of Warcraft between its actual game/expansion release and the first content patch. </p>
<p>Lord of the Rings took advantage of this in 2007 and Guild Wars took advantage of this in 2005. While neither have the same kind of success as WoW both have done better then other games who fought it head on. I wrote some speculation on this awhile ago. The theory isn&#8217;t perfect, but it does seem to have some truth to it.</p>
<p><a href="http://relmstein.blogspot.com/2007/09/is-wow-causing-punctuated-equilibrium.html" rel="nofollow">http://relmstein.blogspot.com/2007/09/is-wow-causing-punctuated-equilibrium.html</a></p>
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		<title>By: Teiraa</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-81029</link>
		<dc:creator>Teiraa</dc:creator>
		<pubDate>Thu, 20 Nov 2008 05:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-81029</guid>
		<description>For games like LotRO or EQ2 to avoid a November release just because of WotLK would mean to give up the holiday market -- probably a bigger loss than the WoW competition would cause.</description>
		<content:encoded><![CDATA[<p>For games like LotRO or EQ2 to avoid a November release just because of WotLK would mean to give up the holiday market &#8212; probably a bigger loss than the WoW competition would cause.</p>
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		<title>By: Bryan</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-81014</link>
		<dc:creator>Bryan</dc:creator>
		<pubDate>Wed, 19 Nov 2008 16:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-81014</guid>
		<description>Not everyone is playing WoW or wants the WoW expansion, but it sure is gonna be hard to compete with it among those who do play/want it, whereas it is much easier to grab WoW players away (if only for a while) when there isn&#039;t compelling new content to play.

Remember that you do expansion packs not just to appeal to your current core base but also to retain people who are on the verge of leaving, to reacquire players who have already left and (to a lesser extent) to acquire new players by getting your product back in the news and back on shelves.  It&#039;s hard or impossible to do those things when the 800 pound gorilla in the room is hogging news cycles and store space, retaining their own players very heavily and maybe even pulling some of your fringe players away.

I&#039;m not saying your best bet is to schedule a launch around WoW - if you&#039;ve got the resources to do that you&#039;re probably successful enough to not much care anyway - but launching directly against it is a really unfortunate thing to have to do, even if the core of your current subscriber base is ignoring WotLK.</description>
		<content:encoded><![CDATA[<p>Not everyone is playing WoW or wants the WoW expansion, but it sure is gonna be hard to compete with it among those who do play/want it, whereas it is much easier to grab WoW players away (if only for a while) when there isn&#8217;t compelling new content to play.</p>
<p>Remember that you do expansion packs not just to appeal to your current core base but also to retain people who are on the verge of leaving, to reacquire players who have already left and (to a lesser extent) to acquire new players by getting your product back in the news and back on shelves.  It&#8217;s hard or impossible to do those things when the 800 pound gorilla in the room is hogging news cycles and store space, retaining their own players very heavily and maybe even pulling some of your fringe players away.</p>
<p>I&#8217;m not saying your best bet is to schedule a launch around WoW &#8211; if you&#8217;ve got the resources to do that you&#8217;re probably successful enough to not much care anyway &#8211; but launching directly against it is a really unfortunate thing to have to do, even if the core of your current subscriber base is ignoring WotLK.</p>
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		<title>By: Cyanbane</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-80992</link>
		<dc:creator>Cyanbane</dc:creator>
		<pubDate>Tue, 18 Nov 2008 01:35:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-80992</guid>
		<description>Can&#039;t.                  Breath.

Norrathian.           Oxygen.             Sucked.</description>
		<content:encoded><![CDATA[<p>Can&#8217;t.                  Breath.</p>
<p>Norrathian.           Oxygen.             Sucked.</p>
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		<title>By: Ferrel</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-80967</link>
		<dc:creator>Ferrel</dc:creator>
		<pubDate>Mon, 17 Nov 2008 15:18:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-80967</guid>
		<description>It can be really tough to go up against the bull, that is for sure.

I think there is merit in the approach, however. An expansion will revitalize your already existent base. An EQ2 expansion might just keep current players from trying the new WoW expansion. 

It may simply be a play to hold on to what you already have.</description>
		<content:encoded><![CDATA[<p>It can be really tough to go up against the bull, that is for sure.</p>
<p>I think there is merit in the approach, however. An expansion will revitalize your already existent base. An EQ2 expansion might just keep current players from trying the new WoW expansion. </p>
<p>It may simply be a play to hold on to what you already have.</p>
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		<title>By: JC</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-80963</link>
		<dc:creator>JC</dc:creator>
		<pubDate>Mon, 17 Nov 2008 11:34:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-80963</guid>
		<description>Not everyone plays WoW or has any desire to buy the WoW expansion either.  Just becuz WoW releases their expansion doens&#039;t mean it sucks all the oxygen out of the room for those who play the other games.</description>
		<content:encoded><![CDATA[<p>Not everyone plays WoW or has any desire to buy the WoW expansion either.  Just becuz WoW releases their expansion doens&#8217;t mean it sucks all the oxygen out of the room for those who play the other games.</p>
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		<title>By: digitalseer</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-80947</link>
		<dc:creator>digitalseer</dc:creator>
		<pubDate>Sun, 16 Nov 2008 13:34:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-80947</guid>
		<description>Go Turbine!!  They&#039;re the Little Engine That Could.  Taking on the bloated super heavy weight like that.  Clearly, trying to beat WoW to the punch in order to lure bored WoW players into LotRO before WotLK comes out would have been the wrong move, because clearing out the bugs of your expansion for your core audience is far more important.  At the same time, waiting around afterwards isn&#039;t the right move either, especially with the holiday shopping season basically having arrived.  They have their niche, it&#039;s profitable for them, and they&#039;re servicing their audience nicely.  Plenty of room for that approach, notwithstanding WoW or anyone else.  It&#039;s a fine example of how to keep growing a franchise at a moderate pace with an eye toward the long haul.  At some point WoW users will in fact get bored, and by then the LotRO franchise will be a vast, rich MMO to satisfy even the hardest core gamers.  But even if those folks never migrate to Turbine&#039;s game, they&#039;ll do just fine without &#039;em.  Most of the new business over the next decade for MMOs will be non-hardcore gamers anyway.</description>
		<content:encoded><![CDATA[<p>Go Turbine!!  They&#8217;re the Little Engine That Could.  Taking on the bloated super heavy weight like that.  Clearly, trying to beat WoW to the punch in order to lure bored WoW players into LotRO before WotLK comes out would have been the wrong move, because clearing out the bugs of your expansion for your core audience is far more important.  At the same time, waiting around afterwards isn&#8217;t the right move either, especially with the holiday shopping season basically having arrived.  They have their niche, it&#8217;s profitable for them, and they&#8217;re servicing their audience nicely.  Plenty of room for that approach, notwithstanding WoW or anyone else.  It&#8217;s a fine example of how to keep growing a franchise at a moderate pace with an eye toward the long haul.  At some point WoW users will in fact get bored, and by then the LotRO franchise will be a vast, rich MMO to satisfy even the hardest core gamers.  But even if those folks never migrate to Turbine&#8217;s game, they&#8217;ll do just fine without &#8216;em.  Most of the new business over the next decade for MMOs will be non-hardcore gamers anyway.</p>
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		<title>By: S. KÃ¶hler</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-80928</link>
		<dc:creator>S. KÃ¶hler</dc:creator>
		<pubDate>Fri, 14 Nov 2008 17:13:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-80928</guid>
		<description>And not to forget: CCP had release the latest EVE-extension on Tuesday. But as it is free, they don&#039;t need to schedule around WoW.</description>
		<content:encoded><![CDATA[<p>And not to forget: CCP had release the latest EVE-extension on Tuesday. But as it is free, they don&#8217;t need to schedule around WoW.</p>
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		<title>By: SmakenDahed</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-80927</link>
		<dc:creator>SmakenDahed</dc:creator>
		<pubDate>Fri, 14 Nov 2008 16:41:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-80927</guid>
		<description>I was going to say three months was a little generous since most people rip through WoW content in under a month, two if you&#039;re casual (come on, it&#039;s 10 levels...) but add in time for them to get tired of it or have the &quot;Now what?&quot; sink in... yeah, three might make sense.</description>
		<content:encoded><![CDATA[<p>I was going to say three months was a little generous since most people rip through WoW content in under a month, two if you&#8217;re casual (come on, it&#8217;s 10 levels&#8230;) but add in time for them to get tired of it or have the &#8220;Now what?&#8221; sink in&#8230; yeah, three might make sense.</p>
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		<title>By: Yeebo</title>
		<link>http://www.nerfbat.com/2008/11/14/expansion-timing/comment-page-1/#comment-80926</link>
		<dc:creator>Yeebo</dc:creator>
		<pubDate>Fri, 14 Nov 2008 16:09:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.nerfbat.com/?p=779#comment-80926</guid>
		<description>EQ II has a pretty hardcore set of followers, they can release their expansion whenever they like and sales won&#039;t be hurt much.  However, I think Turbine was pretty stupid to not at least wait until December to launch MoM.  This is the expansion they are hoping will expand the appeal of LoTRO past Tolkien nerds after all.   I guess we&#039;ll know in a week or so how that worked out.</description>
		<content:encoded><![CDATA[<p>EQ II has a pretty hardcore set of followers, they can release their expansion whenever they like and sales won&#8217;t be hurt much.  However, I think Turbine was pretty stupid to not at least wait until December to launch MoM.  This is the expansion they are hoping will expand the appeal of LoTRO past Tolkien nerds after all.   I guess we&#8217;ll know in a week or so how that worked out.</p>
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