Do you remember that phrase? Yeah, if you’re around my age, you probably thought it was hilarious at one time. You may find that it is, in fact, no longer hilarious. But, to be fair, no one over the age of 10 ever found that funny. Perhaps a better example would be The Karate Kid trilogy. Those movies were awesome. In the 80s. If you released those movies now, they would fail miserably. What about Jaws? If it were released in the exact same state for the first time today, it would be a Sci Fi original, not a blockbuster. Continue Reading »
I don’t know how I didn’t pick up on this sooner. Shadowbane’s Patch 22 will apparently reboot the entire game. No, not the servers. The game. Like a comic book reboot, only much deadlier to the franchise. They are planning on deleting everything–characters, cities, items… everything. Every single thing players have ever worked for will be deleted. Not just for inactive accounts, but for all of them. I don’t think it’s necessary to comment further.
The 100th VirginWorlds podcast is upon us, and this one is a behemoth. It weighs in at nearly 3 hours in length, and includes commentary from dozens of familiar faces (or… voices?) in the MMO blogging world. I haven’t finished downloading it yet, but if any of the other 99 podcasts (since March 2006!) are any indication, it’ll be great. Congratulations on making it this far, and here’s to a few hundred more.
I’m going to say it’s a two-way tie this week. First off, we have Fox News, who reported that Mass Effect has explicit sex, full-frontal nudity, and that the game is marketed to children. All of these claims, of course, are completely false, and I wish they hadn’t run such misinformation on their network. The second is the Parents Television Council, who denounced the Entertainment Software Association for its intent to form a Political Action Committee. Continue Reading »
In George Oscar Bluth’s words: “I’ve made a huge mistake.”
Mr. Danuser needed to write a nice long letter to recount his version of the events surrounding both of our new themes and slam my personal life – way to go Steve! Reader manipulation at its saddest. It’s analogous to John Romero being called a “rockstar game developer” in the game industry’s media circus. Continue Reading »
So, over at Moorgard.com he has a news item about his new WordPress theme. Once again, just like with his original site, Moorgard is taking all the credit away from the real web devs (me) and pasting his asinine footprint everywhere. In reality, I created the new theme with my blood, sweat, and tears (for I am the king of all developers). Continue Reading »
What a frightening subject to even bring up: Innovation. One of my big questions related to innovation is whether it is even welcome in gaming anymore. Do publishers want it? Do developers want it? Do players want it? The answer to all of those is, “yes and no.” We believe we want it, but do we really want it? Innovation is a word in the same category as Immersion; you can’t really define it in such a way that it satisfies everyone, and you can’t always identify it when you see it. Continue Reading »
If so, what server? I’ve made my obligatory “Captain Morgan” clone, a hot chick, and a character I might actually play. All are on Blackbeard right now, but I’ll play wherever. My first impressions are the same as my old beta impressions: good game, reminds me of old school Pirates! The main drawback is pacing, which can be slow. Sailing is far too slow, especially when the wind is against you (I understand why, but it doesn’t make it fun). But, I think I’m going to have a good time as a merchant of opportunity, and I’ll continue to hope that they make ship combat faster (note to self: email friends at SOE and maybe they’ll talk to Flying Lab).
Are subscription MMOs a dying breed? Dana at WarCry and Akela at Massively have some comments. With more and more free-to-play massively multiplayer games coming to the market, will players continue to pay monthly subscriptions? Yes. Show me a free game with as much support as World of Warcraft in the North American market and I may change my tune, but I believe players will continue to pay for that level of service for some time to come. Continue Reading »