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	<title>Nerfbat &#187; Readers&#8217; Choice</title>
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	<link>http://www.nerfbat.com</link>
	<description>Game design, development, and industry commentary by MMO Game Designer Ryan Shwayder.</description>
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		<title>Readers&#8217; Choice: Untapped MMO Genre</title>
		<link>http://www.nerfbat.com/2009/12/14/readers-choice-untapped-mmo-genre/</link>
		<comments>http://www.nerfbat.com/2009/12/14/readers-choice-untapped-mmo-genre/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 00:51:41 +0000</pubDate>
		<dc:creator>Ryan Shwayder</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Readers' Choice]]></category>

		<guid isPermaLink="false">http://www.nerfbat.com/?p=1863</guid>
		<description><![CDATA[&#8220;The untapped genre of MMO with the highest potential, what is it?&#8221; - Sarymbo. Can I cop out and say that all genres have been tapped to some degree? No? Then I&#8217;ll give two answers instead. The first is the open world fantasy/sci-fi MMO. UO and SWG are both dated, and there are no mainstream [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;The untapped genre of MMO with the highest potential, what is it?&#8221; <em>- Sarymbo</em>. Can I cop out and say that all genres have been tapped to some degree? No? Then I&#8217;ll give two answers instead. The first is the open world fantasy/sci-fi MMO. UO and SWG are both dated, and there are no mainstream titles of the same lineage out right now (EverQuest has WoW, UO never got a rightful heir). The second would be the MMOFPS. I believe there&#8217;s significant potential for the genre, and many FPSes are very close to MMO as it is. PlanetSide is dated, so it doesn&#8217;t fill this slot for me anymore.</p>
<p><em>Want me to comment on something here at Nerfbat? Ask/provoke me in the <a href="http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/">Readers&#8217; Choice post</a>.</em></p>
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		<slash:comments>11</slash:comments>
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		<title>Readers&#8217; Choice: Battle of the Business Models</title>
		<link>http://www.nerfbat.com/2009/12/08/readers-choice-battle-of-the-business-models/</link>
		<comments>http://www.nerfbat.com/2009/12/08/readers-choice-battle-of-the-business-models/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 14:00:41 +0000</pubDate>
		<dc:creator>Ryan Shwayder</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Readers' Choice]]></category>

		<guid isPermaLink="false">http://www.nerfbat.com/?p=1853</guid>
		<description><![CDATA[&#8220;How will the ‘battle of the business models’ turn out? Free-to-play-with-item-shops wins the day or is it buy-the-game-pay-by-the-month?&#8221; - JuJutsu. The eternal battle between business models (real-money transactions vs. subscription) has already &#8220;turned out.&#8221; There will always be subscription-based games, and there will always be free-to-play games that get their money some other way. The [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;How will the ‘battle of the business models’ turn out? Free-to-play-with-item-shops wins the day or is it buy-the-game-pay-by-the-month?&#8221; <em>- JuJutsu</em>. The eternal battle between business models (real-money transactions vs. subscription) has already &#8220;turned out.&#8221; There will always be subscription-based games, and there will always be free-to-play games that get their money some other way. The models produce very different types of games and, just as importantly, they <em>feel</em> different to players. There will be more free-to-play games than subscription games, and subscription games will be of a higher average quality than free-to-play games.</p>
<p><em>Want me to comment on something here at Nerfbat? Ask/provoke me in the <a href="http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/">Readers&#8217; Choice post</a>.</em></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Readers&#8217; Choice: The Death of Space Sims</title>
		<link>http://www.nerfbat.com/2009/10/29/readers-choice-the-death-of-space-sims/</link>
		<comments>http://www.nerfbat.com/2009/10/29/readers-choice-the-death-of-space-sims/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 23:46:22 +0000</pubDate>
		<dc:creator>Ryan Shwayder</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Readers' Choice]]></category>

		<guid isPermaLink="false">http://www.nerfbat.com/?p=1818</guid>
		<description><![CDATA[&#8220;With Jumpgate evolution and Star Trek online about to come out (maybe… ) and Eve online seeing (or at least it was) steady growth – do these up and comers have a chance or is the market already saturated with these ‘niche’ titles?&#8221; - TickledBlue. I don&#8217;t think they are niche titles. I think space [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;With Jumpgate evolution and Star Trek online about to come out (maybe… ) and Eve online seeing (or at least it was) steady growth – do these up and comers have a chance or is the market already saturated with these ‘niche’ titles?&#8221; <em>- TickledBlue</em>. I don&#8217;t think they are niche titles. I think space games have a ton of potential, and there&#8217;s a lot of space (wee, pun!) for more. Jumpgate Evolution seems to be taking a good approach by trying to be very different from EVE within the same basic genre. As for why we haven&#8217;t seen many Freelancers and the like, it boggles my mind and saddens me because I really love that type of game and think they&#8217;re very popular.</p>
<p><em>Want me to comment on something here at Nerfbat? Ask/provoke me in the <a href="http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/">Readers&#8217; Choice post</a>.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nerfbat.com/2009/10/29/readers-choice-the-death-of-space-sims/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Readers&#8217; Choice: Big Publishers, Small Buyouts</title>
		<link>http://www.nerfbat.com/2009/10/24/readers-choice-big-publishers-small-buyouts/</link>
		<comments>http://www.nerfbat.com/2009/10/24/readers-choice-big-publishers-small-buyouts/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 19:56:27 +0000</pubDate>
		<dc:creator>Ryan Shwayder</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Readers' Choice]]></category>

		<guid isPermaLink="false">http://www.nerfbat.com/?p=1812</guid>
		<description><![CDATA[&#8220;Your thoughts on when has a big developer/publisher buying up a small one been a good thing for the gamer in the medium/long term?&#8221; &#8211; Frawd. Generally, when a big publisher/developer buys out a small one instead of negotiates a publishing deal, it&#8217;s often because the small one has to be bought out. If there&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Your thoughts on when has a big developer/publisher buying up a small one been a good thing for the gamer in the medium/long term?&#8221; &#8211; <em>Frawd</em>. Generally, when a big publisher/developer buys out a small one instead of negotiates a publishing deal, it&#8217;s often because the small one <em>has</em> to be bought out. If there&#8217;s no buyout, the company is probably gone completely. So, I&#8217;d generally say in the medium <em>and</em> long term, things are better for the gamer because the small company gets to exist. Whether the bigger company is at fault when the small company&#8217;s game ends up below expectations is up for debate, but at least they get to put out any product at all.</p>
<p><em>Want me to comment on something here at Nerfbat? Ask/provoke me in the <a href="http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/">Readers&#8217; Choice post</a>.</em></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Readers&#8217; Choice: Where Are Cyanbane&#8217;s Pants?</title>
		<link>http://www.nerfbat.com/2009/10/20/readers-choice-where-are-cyanbanes-pants/</link>
		<comments>http://www.nerfbat.com/2009/10/20/readers-choice-where-are-cyanbanes-pants/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 05:00:15 +0000</pubDate>
		<dc:creator>Ryan Shwayder</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Readers' Choice]]></category>

		<guid isPermaLink="false">http://www.nerfbat.com/?p=1806</guid>
		<description><![CDATA[&#8220;Where are my pants?&#8221; - Cyanbane. Trick question. Knowing you, you don&#8217;t actually own any pants. It&#8217;s your upbringing, I suppose, to refuse to wear pants. That said, the world would appreciate it if you covered up your chicken legs. So, the answer to your question is, your pants are hanging on a rack at [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Where are my pants?&#8221; <em>- <a href="http://www.bombleshoot.com/">Cyanbane</a></em>. Trick question. Knowing you, you don&#8217;t actually own any pants. It&#8217;s your upbringing, I suppose, to refuse to wear pants. That said, the world would appreciate it if you covered up your chicken legs. So, the answer to your question is, your pants are hanging on a rack at the clothing store.</p>
<p><em>Want me to comment on something here at Nerfbat? Ask/provoke me in the <a href="http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/">Readers&#8217; Choice post</a>.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nerfbat.com/2009/10/20/readers-choice-where-are-cyanbanes-pants/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Readers&#8217; Choice: PSP Go, Customer Unfriendly?</title>
		<link>http://www.nerfbat.com/2009/10/19/readers-choice-psp-go-customer-unfriendly/</link>
		<comments>http://www.nerfbat.com/2009/10/19/readers-choice-psp-go-customer-unfriendly/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 16:37:26 +0000</pubDate>
		<dc:creator>Ryan Shwayder</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Readers' Choice]]></category>

		<guid isPermaLink="false">http://www.nerfbat.com/?p=1800</guid>
		<description><![CDATA[&#8220;Why do companies – like Sony with the new PSP GO – continue to try to pursue a business plan that is customer unfriendly and expect better results?&#8221; &#8211; Genda. Answer: They think they are being customer-friendly by offering their system in an all-digital format. It&#8217;s more convenient to the customer to not have to [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;Why do companies – like Sony with the new PSP GO – continue to try to pursue a business plan that is customer unfriendly and expect better results?&#8221; &#8211; <em><a href="http://www.thegrouchygamer.com/">Genda</a></em>. Answer: They think they are being customer-friendly by offering their system in an all-digital format. It&#8217;s more convenient to the customer to not have to lug around hard copies of games. Unfortunately, they didn&#8217;t come up with a way to convert your existing games to digital format, so it turned out to be unintentionally unfriendly to customers.</p>
<p><em>Want me to comment on something here at Nerfbat? Ask/provoke me in the <a href="http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/">Readers&#8217; Choice post</a>.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.nerfbat.com/2009/10/19/readers-choice-psp-go-customer-unfriendly/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nerfbat: Readers&#8217; Choice!</title>
		<link>http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/</link>
		<comments>http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/#comments</comments>
		<pubDate>Sun, 04 Oct 2009 23:58:24 +0000</pubDate>
		<dc:creator>Ryan Shwayder</dc:creator>
				<category><![CDATA[Nerfbat]]></category>
		<category><![CDATA[Readers' Choice]]></category>

		<guid isPermaLink="false">http://www.nerfbat.com/?p=1784</guid>
		<description><![CDATA[If you come here frequently, you&#8217;ve certainly noticed a dearth of posts. But, you can help me remedy that! Reply to this post with a topic (or question), and I might run with it in a future post (note: Don&#8217;t ask about 38 Studios or Copernicus&#8230; I won&#8217;t/can&#8217;t talk about that stuff). Anything (else) goes, [...]]]></description>
			<content:encoded><![CDATA[<p>If you come here frequently, you&#8217;ve certainly noticed a dearth of posts. But, you can help me remedy that! Reply to this post with a topic (or question), and I might run with it in a future post (note: Don&#8217;t ask about 38 Studios or Copernicus&#8230; I won&#8217;t/can&#8217;t talk about that stuff). Anything (else) goes, including things I&#8217;ve talked about in the past if you want to hear more of my thoughts on the subject.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.nerfbat.com/2009/10/04/nerfbat-readers-choice/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
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