Inspired by the recent buzz about Warhammer Online possibly costing more than $15/month to play and a post by Nybling on the forums, I’ve created a poll asking how much you would pay to play. The scenario: Your favorite game of the moment–be that WoW, EQII, LotRO, or anything else–raises its monthly subscription rate. How much would you be willing to pay? Do you draw the line at the current standard of $15/month? Would you pay more if they made expansions free? Go to the forums and vote in the thread!
It’s not often that I poke fun at people too directly here on Nerfbat, but the opportunity for cross-promotion was just too good for Moorgard and I to pass up. Our absurd bickering over the past day or so was completely fabricated and was intended to emulate the bickering between John Romero and Mike Wilson that occurred recently. I played the part of Romero, Danuser (a.k.a. Moorgard) played the part of Wilson. Continue Reading »
The Tales from the Tavern series highlights great threads from the forums for those of you who don’t visit them frequently. While I’ve been working on the new Nerfbat theme and haven’t posted much of anything gaming-relevant on the site, the Nerfbat Forums have raged on with some great MMO discussion. Travel beyond the weir and enter the tavern for the latest tales… Continue Reading »
In George Oscar Bluth’s words: “I’ve made a huge mistake.”
Mr. Danuser needed to write a nice long letter to recount his version of the events surrounding both of our new themes and slam my personal life – way to go Steve! Reader manipulation at its saddest. It’s analogous to John Romero being called a “rockstar game developer” in the game industry’s media circus. Continue Reading »
So, over at Moorgard.com he has a news item about his new WordPress theme. Once again, just like with his original site, Moorgard is taking all the credit away from the real web devs (me) and pasting his asinine footprint everywhere. In reality, I created the new theme with my blood, sweat, and tears (for I am the king of all developers). Continue Reading »
It took more than a week to make, but you are now gazing upon the newly redesigned Nerfbat. The theme has two distinct styles: Light and Dark. The Light style uses a light background with dark text, and includes artwork from co-workers Scott Duquette and Billy Ahlswede. The Dark style uses a dark background with light text, and includes artwork from co-workers Joe Mirabello and Josh Singh. Visit the About section for links to the full images and their respective websites. Continue Reading »
WPI GDC will be hosting a GameJam in affiliation with 38 Studios this weekend! It’s at the Worcester Polytechnic Institute in Atwater-Kent Labs, Room 120D. It starts at 7:00 PM Friday, January 25, 2008 and will last for 38 hours. You can find out more (including information about cash prizes) at the WPI GDC GameJam site.
It’s coming along quite well. With input from oneplusone, OnyxRaven (who you might recognize as the other founder and current main guy for the various sites I used to run like EQII.com), and the guildies in #Eclipse, the new theme is almost complete. It’s looking really sleek and clean, and I even have an alternate version planned (which will most likely end up the main theme for Moorgard’s site). That said, I’d like to continue beta testing and won’t release it until it’s ready. If you want to chat or give me feedback during this testing period, head to the forums.
It’s time. I made the current theme more than two years ago now, and it’s time to change the look and feel of the site. The new design will be cleaner, faster, and sexier. I’m most of the way done with the graphical design of it now, but haven’t chopped anything up into anything usable or started on any of the code. I’m probably starting with K2 as my framework since it’s stable, but I’ll change almost everything visually. Anyway, what this means for you is that I won’t be posting much, if at all, until I’m done with the new theme. I hope you like it. 🙂
Lots of random bits of information out there about 38 Studios over the past week or so. Some of us were out at CES and met with various people, which produced several interviews and features around the web. Of note, and probably the only real new piece for those who have been paying attention to the company, is that our codename is out: Copernicus. It has nothing to do with the game itself, as it is just a codename, but it’s out there now. Anyway, on to the links… Continue Reading »